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I've also noticed that the text input has been lagging behind typing in different applications including basic editors and terminal. I've been having similar issues on MacBook Pro 16" 2019 after upgrading to Big Sur with mouse pointer being laggy when using a mouse connected via Bluetooth or a trackpad. I may try switching out my USB-C to Display Port for a Thunderbolt Dock with Display Port built-in. Sometimes I have to restart two or three times, but eventually it stops doing it. So anyway, the only way I've found to fix it is to restart the computer each morning. It even does it in Internet Recovery Mode. I even re-installed macOS with a completely deleted and re-setup filesystem - not fixed. I've done all the normal SMC NVRAM reset stuff - not fixed. And my external monitor is 144Hz (not sure if the 60Hz and 144Hz refresh rate difference is part of it). I use a USB-C to Display Port adapter (not thunderbolt). Some answers above associate the problem with secondary monitors. I know because when my cursor starts stuttering, if I'm watching a show (say on the TV App), the video stutters in the exact same manner. To be clear, this is more than just a mouse/trackpad input problem. So this is not an answer exactly more of a workaround that I've found. Either way you approach this, good luck - the interaction between apps can get hard to track even with half a dozen apps and utilities added to one build. This last step is hard and can take a long time, so unless you have a hunch which app or change is causing the performance issue, it is sometimes easier to focus on a clean slate to confirm it’s not a bug. Once you’ve ruled out hardware and tested a clean OS, restore your data and then analyze if some app or setting or change has had an impact on the performance. More likely is you’ve changed the system and will need to backup all your data and apps and settings and perhaps try a clean install and make sure the OS and hardware alone can keep up with your pointer. Lots of background processes or a stuck process can aggravate this situation and disrupt the pipeline of inputs.Īlso, if there is a faulty device in your USB or thunderbolt buses they could be flooding the input without you realizing it and removing that extra input might fix the issue immediately. Depending on how fast your display syncs, you might have a small issue where one program is causing the system to triple buffer or worse or you might have a more complex situation where several programs are overloading some portion of the system.įirst steps are use Activity Monitor to check for things like GPU or CPU overloads or just high usage. This talk is focused on iOS which is far more simple than macOS since less program variability and less modifications are possible on iOS compared to macOS. So maybe just might give this small program i try.Īpple has some good content to explain the general concept of a hitch, which is when the system isn’t responding fast enough to react to user input and make a change on screen. I didn't know what was going on, but the stutter issue just gone. Magically after using this software, all the stutter using Bluetooth Mouse is gone. 7 days trial, so might try if this is works or not. And install this software called Smooze ( ). Then stumbled in just one discussion forum. This happens for sometimes, change to Wired mouse the problem was gone.īut I am still trying to make my Logitech Bluetooth works as I like the mouse a lot.ĭid many things in many forum discussing this problem. I tried the mouse using Bluetooth and also the Dongle come with the Logitech mouse. Using USB-C to DisplayPort Connector for External Monitor.And using my Macbook Pro 16 in Clamshell mode. Really annoying, especially when working on photoshop. It was gearing up to be the grandest Lord of the Rings adventure yet, set in an open world with its protagonist working alongside Saruman, Gandalf, Galadriel, Elrond. Many liken to the game to Star Wars: Battlefront and its easy to see why – both were developed by Pandemic Studios, who created Destroy All Humans!, Mercenaries, and The Saboteur.Įight Lord of the Rings games were released within seven years, with a ninth game – The White Council – cancelled while still in early development. Although there was a solo campaign, Conquest was designed with multiplayer in mind. Instead of Middle-Earth’s mightiest heroes, this game had you reliving epic clashes through the eyes of men, elves, and orcs, with iconic characters occasionally gracing the battlefield. The Lord of the Rings: Conquest was another attempt by EA to cross the border into new genres. While both had their high points, Battle for Middle Earth was better received by critics, followed up by a sequel and its superb expansion, Rise of the Witch King. It also stood on the toes of Sierra’s own game set in Tolkien’s fantasy world, War of the Ring. Moving into the realms of real-time strategy, this served as EA’s answer to popular RTS hits such as Age of Empires and Warcraft. Once EA had obtained The Lord of the Rings book licence, The Battle for Middle-Earth soon followed. In a hole in the ground, there lived a licencing deal This turn-based RPG weaved in and out of the movies’ main events and showed EA’s commitment to providing genre-hopping experiences under one licence (to rule them all). Something that the company would have trouble repeating with their Star Wars related ventures.Īfter the movie tie-ins, EA threw somewhat of a curveball with The Lord of the Rings: The Third Age. Collectively selling over six million copies worldwide, EA had a firm grasp on the Tolkien film licence. A second instalment in the same vein, The Return of the King, covered the action-packed finale of The Lord of the Rings trilogy. Receiving a multi-platform release in October 2002, The Two Towers featured hack and slash battles from those first films. EA’s first movie tie-in for The Two Towers represented two-thirds of Peter Jackson’s trilogy, with most action sequences linking to The Two Towers. View the first screenshots at the gallery.The Lord of The Rings movie licence was safely in the hands of Electronic Arts by the time The Fellowship of the Ring hit theatres. Choose from nine starting character classes, including Knight, Rogue, and Fire Apprentice.Fully customize your own unique character.Encounter a wide array of characters, eager to offer a dubious hand….Invite a second player to join your campaign in uninterrupted, online multiplayer.Wield devastating magic attacks and character buffs.Master a fast, fluid and challenging combat system.Embark upon two vast, parallel world-that of the living… and the dead.You now have one final chance to return to your living state, as all manner of hellish creature descends upon you. Rise from Death – Fall in the world of the living, and rise again… in the world of the dead.Use this dark art to reach forgotten places, unearth fabled treasures, and even manipulate the very soul of your foe. Wield a Device of Ungodly Power – Your lantern possesses the ungodly power to cross between worlds.But be warned – Heroes from other realms can, and will invade. Unite or Fight in Online Multiplayer – Experience the expansive, single player campaign alone, or invite a second player to join your adventure in uninterrupted, online co-op.Choose from 100s of uniquely brutal weapons, or forgo metal for magic with devastating attacks of the arcane. Master Fast, Challenging Fluid Tactical Combat – Only those that master the deep, tactical combat can hope to survive.Whichever starting path you take, develop your character to your own playstyle by upgrading stats, weapons, armour and spells. Define Your Own Legend – Fully customize your character’s appearance from a wide array of visual options, before selecting one of nine character classes.While the living realm presents its own brutal challenges, untold terrors lurk in the nightmarish realm of the dead. Explore Vast, Interconnected Worlds – Journey across two expansive, parallel worlds in your epic quest to overthrow Adyr. Good hydrophilicity, far-infrared radiation, etc. Another electrical property of silicon carbide is electroluminescence. High-purity silicon carbide resistivity decreases as the temperature increases. Industrial silicon carbide at room temperature is a semiconductor, is an impurity conductivity. Thermal conductivity: the thermal conductivity of silicon carbide products is very high, the thermal conductivity of more than 12, the coefficient of thermal expansion is small, high thermal shock resistance, is a high-quality refractory materials. Hardness: The Mohs hardness of silicon carbide is 9.2, the Weiss microdensity hardness is 3000–3300 kg/m³, the Nuptial hardness is 2670-2815 kg/mm, which is higher than corundum and second only to diamond, cubic boron nitride and boron carbide in abrasives, and its wear resistance is more than ten times that of alloy just and wear-resistant cast iron. Physical and mechanical propertiesĭensity: The particle density of various silicon carbide crystalline forms is very close, generally considered to be 3.20 g/m³, and the natural bulk density of its silicon carbide abrasives is between 1.2 – 1.6 g/m³, the height of which depends on the particle size number, particle size composition and particle shape. When the temperature reaches 1900K (1627℃) or higher, the silica protective film begins to be destroyed and the oxidation of the silicon carbide intensifies, so 1900K is the maximum working temperature of silicon carbide in an oxidizer-containing atmosphere.Īcid and alkali resistance: In terms of resistance to acids, alkalis and oxides, silicon carbide is highly resistant to acids and alkalis due to the role of silica protective film. As the protective layer thickens, it prevents the internal silicon carbide from continuing to be oxidized, which makes silicon carbide have better oxidation resistance. Oxidation resistance: When silicon carbide material is heated to 1300☌ in air, a protective layer of silicon dioxide begins to form on the surface of its silicon carbide crystals. So what are the properties and precautions of silicon carbide abrasives? Silicon Carbide Abrasives Properties Chemical properties Silicon carbide abrasives have excellent performance and can be used for sandblasting, grinding and polishing purposes. Pure silicon carbide abrasives are colorless and transparent crystals. Silicon carbide abrasives are artificial corundum materials. |
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